NEO: The World Ends With You Review (Nintendo Switch)

It’s time to step back onto the streets of Shibuya in a brand new Reaper’s Game.

Way back in 2007 (it feels weird to say that) was a moment in time where the Nintendo DS was in full swing. Nintendo’s double screen console was truly dominating the handheld market thanks to its impressive library of games featuring the likes of Pokemon Diamond/Pearl, The Legend of Zelda: Phantom Hourglass, and numerous Final Fantasy and Dragon Quest remakes and spin-offs. However, its most impressive game at the time was not a title in a pre-existing series but a brand new IP from Square Enix; an obscure JRPG set in Tokyo that became an overnight cult classic, universally acclaimed by both critics and players alike. That game was called The World Ends With You.

Designed by Tetsuya Nomura, the graphic director responsible for Final Fantasy VI and director of the dearly beloved Kingdom Hearts series, TWEWY (as it’s often referred to), was a stylish DS game like none other. Taking place on the streets of Shibuya, a bustling shopping district in downtown Tokyo, players assumed the role of Neku Sakuraba, an edgy and moody teenager trapped in a game of death known as the Reaper’s Game. By combining a heavy influence of street fashion, intuitive and creative combat, and one of the most impressive soundtracks of the era, TWEWY is still today regarded by many as one of the best JRPGs ever made.

The World Ends With You DS Screenshots Title Screen Neku
The original TWEWY on Nintendo DS, with protagonist, Neku Sakuraba.

Thousands of fans were left eagerly awaiting a sequel which was obviously hinted at the end of the game, but sadly over a decade passed and any hope for a true successor seemed as miniscule as a zeptogram. Remakes and ports of the original appeared on iOS and Nintendo Switch, and a TWEWY-themed level even appeared in Kingdom Hearts, but a true sequel seemed more and more like an urban myth…

…until now! The true sequel to this cult classic is finally available in NEO: The World Ends With You, a direct continuation of the Reaper’s Game available on Nintendo Switch, PlayStation 4, and planned for a PC release in the near future. After nearly 14 years, we’re finally back on the streets of Shibuya. Does this sequel feel just as fresh and stylish as the original, or have the newest gaming trends left it feeling dated like last season’s clothing? It’s time to start the new Reaper’s Game and find out.

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Once again thrust into the streets of Shibuya without any recollection as to why, the Reaper’s Game begins anew, set three years after the events of the original. For those who are unfamiliar, this is a game of death where teams of players are trapped in the Underground, an alternate reality corrupted by the thoughts and doubts of those on the other side. Each day in the game presents a new task and the opportunity to earn points against the other teams in order to ascend the ladder – those on the lowest rung at the end of the week will face erasure and be removed from existence. Only by defeating the other teams and overcoming the challenges set by the nefarious Reapers will players have the hope of returning to the Realground to regain their lives.

NEO TWEWY The World Ends With You Shibuya 104 Building
The Shibuya Underground, complete with real life Tokyo locations.

However, not all is as it seems in this new version of the Reaper’s Game. Discerning allies from foes proves to be a difficult task for the newest players, Kanade Rindo and “Fret” Furesawa. The pair form a new team known as the Wicked Twisters with the help of a game veteran and ex-Reaper known as Sho Minamimoto, who has been tasked with finding an incredibly powerful player by the name of Neku. The rookie team must face off each day against Noise (evil spirits that create negative emotions), the Reapers, and even their fellow players if they have any hope of survival.

NEO TWEWY The World Ends With You Shiba Miyakaze Reaper villain

Shiba is the Game Master and leader of the Reapers, but still can’t afford to buy a shirt.

What might seem like a simple narrative becomes increasingly gripping and involved thanks to the intricacies of player relationships. Erasure is the ultimate punishment, and players must choose to co-operate, deceive, and even betray in order to survive. The same goes for the powerful Reapers who are pulling the strings, as the original Shibuya Reapers returning from the original game must learn to co-exist with the new Shinjuku Reapers who have invaded their territory. Plot twists are plenty and the story of NEO will keep players hooked from beginning to end.


Each day begins with a new task – fail and face erasure. Shibuya is split into 15 distinct locales, occupied by players, deadly Noise, and the living inhabitants who are completely unaware of their surroundings. The Reapers will determine your mission for the day and each team must rush to complete the assigned task before the others. This can be as simple as finding a certain location or item hidden within the bustling streets, or as difficult as facing off against every other team member in the city.

NEO TWEWY Shibuya Visuals City The World Ends With You
You’ll get to know Shibuya like the back of your hand.

There are also numerous hinderances along the way that make progression difficult for the Wicked Twisters. Reapers will block off certain pathways, Noise will swarm and overwhelm the players, and other teams can backstab and double cross the protagonist at any moment. In these situations, Rindo must be aware of his surroundings, as all players have the abilities to read the minds of those living in the Realground. These can provide valuable hints, help the team achieve their task, and even be influenced to change their surroundings in the UG.

NEO TWEWY Mind Reading Hot Guys The World Ends With You
Sometimes reading minds reveals thoughts that are best kept private.

Thankfully, every player in the Wicked Twisters has a unique ability known as their Psyche. As the team expands, these psyches come in handy to perceive and influence the surrounding environments, unlocking additional ways to solve puzzles and climb the ladder in the Reaper’s Game. The most powerful psyche belongs to Rindo, who possesses the unique ability to travel back in time. This becomes an important gameplay mechanic, as players will frequently travel back to earlier points in the day to change the future and avoid erasure.

NEO TWEWY The World Ends With You Nagi Dive Animation
Nagi has the power to dive into player’s minds to change their actions.

NEO: TWEWY offers an unusual way of upgrading characters’ stats, and is far from conventional methods found in other JRPGs. Players still level up based on experience as per usual and wear outfits that provide added bonuses, however eating regularly is the only way to gain permanent stat boosts. Each area of Shibuya features a different restaurant, and by dining-in and trying out new delicacies, players will be given a permanent stat boost. But just like real life, you can only fit so much in your stomach (unless it’s dessert). The player’s Fullness Meter must be emptied by working up a hunger – and how do you do that? By fighting, of course!


Controlling six individual characters at once seems like a pretty difficult task, right? It was hard enough during the original game trying to control two during fast-paced combat let alone an entire team. Through its simple mechanics and pin-based action, the battles of NEO: TWEWY will have you doing just that. It’s a combat system with a slow burn, starting off repetitive and simple, and eventually reaching an epic climax when the team is at its full potential. So let me explain.

NEO TWEWY Combat Review The World Ends With You
Combat starts off simple with only a few players on your team.

Each character can equip a pin assigned to a single button (X/Y/L/R/ZL/ZR) – these act as weapons, requiring the button to be tapped or held in order to unleash an attack. Chaining together “Beatdrop combos” of different pins will increase your Groove, which can be used to unleash powerful attacks. The key to success during combat comes down to equipping a combination of pins that complement each other, as some will unleash a barrage of swift attacks, damage all enemies in a certain area, or let loose a heavy hit but take time to recharge. Having a balance of pins as well as covering different elements to exploit enemy weakness makes combat enjoyable and engaging.

NEO TWEWY The World Ends With You Combat GIF Dynamic

Becoming more proficient in combat all comes down to the pins, of which there are 333 to unlock, each giving a completely unique attack. These pins can be levelled up to increase their damage, evolved into more advanced versions, or even “mutated” to unlock secret attacks that are particularly powerful. Obtaining them can be done through simple story progression, purchasing them from shops, or mostly from defeating enemies who have a percentage chance to drop a certain pin. Increasing the difficulty or lowering your level (which can be done on the fly) increases the chance for rare pins to drop, but makes combat far more punishing. It’s a trade-off that can be fine-tuned based on your skill.

You’ll spend lots of time trying out different pin combinations.

Overall, the combat is simple and engaging, feeling like a slightly more advanced beat ’em up. Once the entire team is assembled with literally hundreds of pins to choose, the possibilities are actually endless. It’s a thrilling experience that feels fluid and intuitive despite initial repetition. Playing on hard difficulty for the most part was a breeze, but certain foes and bosses become insane difficulty spikes that will force the player to turn down the challenge in order to progress.


Transitioning the aesthetic of a 2D handheld game with detailed pixel sprites and thick line art to a home console with a modern audience isn’t easy. Thankfully, NEO manages to retain all the style of the original while giving the game a much-needed graphical revamp and a fully 3D world. With its use of thick lines, low-poly buildings, vibrant colours, and detailed player models, NEO: TWEWY’s visual style looks excellent both on the big screen and when in handheld mode. Exploring the suburb of Shibuya is visually pleasing and accurately replicates real-life areas of this stylish, bustling hub of Tokyo.

NEO TWEWY Shibuya Animation GIF Streets Scramble Crossing The World Ends With You
Probably the closest you’re going to get to Shibuya for the next year or two.

Combat too looks just as stylish, with colourful enemy designs, numerous animations for the player’s attacks, and a dynamic camera that tracks enemy movements. When the entire team are launching attacks all at once, the screen tends to get incredibly busy and the Switch occasionally struggles to keep up with all the action. There are some framerate drops when this happens, which are obvious, but do not compromise the flow of the combat. Boss fights in particular are when the visuals really come alive, with detailed enemies that can take up the entire screen.

NEO TWEWY Beat VS Minamimoto Boss Fight The World Ends With You
This shady character is one of the game’s bosses. No, not the guy in the hoodie.

When you’re not immersed in the busy ‘Buya streets or fending off nasty Noise, the rest of the game is presented as manga-style panels, with the occasional pre-rendered CGI cutscene thrown in. This style is a direct adaptation from the original and has a very similar feel, which is visually quite basic but works well during character interactions. There is a lot of dialogue throughout the game and you’ll spend hours watching characters converse in this comic book format. It’s just stylish enough to keep you engaged, but personally I would have hoped for more animated cutscenes, as these are far more visually-impressive than the rest of the game.


Talk to any fan of the original TWEWY and no doubt they will let you know that the music was one of its best aspects. An incredibly impressive soundtrack for a handheld that spanned genres from J-Pop and Hip-Hop all the way through to Funk and Heavy Metal. Well, my tiny mind was blown when I heard the music of NEO: TWEWY, which somehow improves upon a soundtrack that I already thought was completely perfect. Not only are there brand new tracks as catchy as any from the DS version, but there are an entire slew of remixes and re-recordings of classic songs from our first romp through the streets of Shibuya.

Here are a couple of my favourite original tracks from NEO:

“World is Yours”, a fast-paced heavy metal boss track.
“Hustle and Bustle” is one of the best electronic songs in the game.

And here are two of the best remixes of original TWEWY tracks:

Somehow the NEO Mix makes “Three Minutes Clapping” even better.
The NEO Mix of one of my favourite original tracks, “Owari-Hajimari.”

As a huge fan of videogame music and soundtracks in general, I would go so far as to say that the music from NEO: TWEWY is some of the best I’ve ever heard. The sheer variety, production value and quality make it feel as if you’re listening not to a game soundtrack, but to an entire library of music produced specifically for the heart of Tokyo. It’s the exact kind of music I can imagine listening to while exploring the stylish streets of Shibuya. And yes, the “Gimme, gimme chance!” song is still here.

Though in my obsession for the music I can’t forget to mention the voice acting, which is a significant part of NEO’s audio quality. Most lines between characters are now fully-voiced with the option to swap between English and Japanese voiceovers at any point. Having played entirely in Japanese (which seems fitting considering it’s set entirely in Shibuya), each character feels distinct and recognisable, especially those who have quirky delivery, intentionally exaggerated accents, or incorporate heavy use of street slang.


Just in case a ~50 hour main campaign and a bonus chapter wasn’t enough to keep you satisfied, there’s a tonne of added content in NEO to keep players in the Reaper’s Game for weeks. Completionists will be delighted to know that there are hundreds of unlockables to be found across Shibuya, with exclusive pins, new clothing, and even unique noise to encounter. Hidden “Pig Noise” can be found tucked away in obscure areas each day and once defeated drop special items that are otherwise impossible to obtain. Pins can then be levelled up, mastered and transformed to complete the pin library.

NEO TWEWY The World Ends With You Pin Collection Menu
More pins than a biscuit tin sewing kit!

Players can also complete their Social Network by helping out the citizens of Shibuya with their requests, each of whom will provide unlockable abilities both during combat and exploration. And finally, as an added bonus to encourage you to keep playing, there are also achievements in the form of special graffiti that is unlocked once certain requirements are fulfilled.


With great satisfaction I can say that NEO is a worthy sequel that manages to retain the sense of style of the original while effectively modernising all other elements of the game. Throughout the journey it becomes increasingly obvious that this is a game catered almost entirely towards series fans, who will be truly overjoyed, particularly with its references to the original and familiar characters making appearances. Playing NEO before exploring the events of the original Reaper’s Game would be doing oneself a disservice, though that’s not to say players can’t enjoy this sequel as a newcomer.

With a vibrant and delightful city to explore, intriguing story with a colossal cast of characters both new and old, heavily-stylised visual aesthetic, and a soundtrack like none other, NEO: TWEWY is an essential JRPG that has certainly been worth the wait.

NEO TWEWY The World Ends With You Character Banner

So, why should you play it?

  • Fan of the original game? You’d be mad to pass this up.
  • Stylish JRPGs are your sort of game.
  • Real life Tokyo setting that’s more convenient than visiting.
  • Massive amount of content for completionists.
  • Truly incredible soundtrack spanning numerous genres.

But why shouldn’t you play it?

  • Not played the first game? This isn’t the best place to start.
  • Combat can be repetitive in early stages.
  • Backtracking during time travel can be tedious.

A review code on Nintendo Switch was provided by the publisher for the purpose of this review.

World for Two Review (PC)

A beautiful, empty world down to one human and a robot that can create more life.

The pixel aesthetic has shined through in indie games for the better part of a decade – titles like Stardew Valley, Shovel Knight, Celeste, and tons others are fan favorites thanks to their gorgeous presentation accompanying the other elements to make a memorable video game. When all the moving parts are in perfect harmony, it’s a formula for a 10/10 experience. World for Two, the newest offering from developer Seventh Rank, aims for that level with a life-creation game in this style.

World for Two Steam Indie PC Review Environment Graphics Pixel Art
There’s no two ways about it – World for Two is a looker.


The official genre title for World for Two is “life-creation”. If you have experience with titles like Monster Rancher, Spore, and other titles where life/death is at the forefront, you’ll have a vague idea of what’s going on here. Your task is to create new organisms, thanks to the DNA/genealogy of previous organisms. With death, comes life; you will harvest the DNA from your creations, and after three DNA pulls, they disappear. Once you create a new organism, you can experiment with DNA/gene combinations to keep discovering more and more new organisms. An area of opportunity here is showing what the outcome is after an attempt, as some combinations yield nothing – it’s guesswork unless you really want to personally note every combination. There was one moment where I tried four different combinations and got nothing out of it, only creating frustration for me.

World for Two Steam Indie PC Review Environment Graphics Family Tree Gameplay
You’re in charge of the family tree – and it gets pretty complicated.

Another big pain point is the fact that you have a lot of waiting around to do in the early game – to create more genes, you’ll need an item that spawns from the blue flame outside the lab. This item has a spawn rate of one every 30 or so seconds, and upgrades to the machines in the lab require 10 of the same currency you utilize for the genes. As such, World for Two basically becomes an idle game – except you have to be tabbed in for the items to come about. With what little time I have to game, this really hurt my view of the game and I wish there was some way to expedite the tedious process, as I could have spent that time finding new combinations.

World for Two Steam Indie PC Review Environment Graphics Gif Flames
There’s a LOT of standing around waiting for flames in World for Two.


Worthy of note in World for Two is its prime background music. The stellar compositions are the only sound you’ll hear – there’s absolutely no audio in the game otherwise, whether it be speech, item activation, or anything else, so the music carries the weight of the auditory presentation. Coupled with the visuals, its presentation is nailed and will definitely be what hooks in gamers that are easily swayed by the familiar campy aesthetic.

One of the relaxing piano tracks from the game.


As you can already see, what steals the show in World for Two is a killer visual experience. Always adorned with a picture-perfect reflection on the bottom of the screen and painstakingly-crafted environments, any moment of the gameplay could be screenshot and used as a wallpaper. Meshed with a silky-smooth 60fps and a day-night shift, this game gets high marks for mastering the hook of pixel-based shots.

World for Two Steam Indie PC Review Environment Graphics Gif


There’s not too much exposition given in World for Two – because not much is needed. As far as you can tell as the newly-built android, you’re the errand runner for the last human on Earth, a scientist who has crafted a laboratory perfect for building new life forms. Equipped with a Gene Printer, an Item Printer, and an Incubator, you have the tools for the task, but the ingredients are a different story. You can gather bits and pieces of what may have happened as you traverse each of the four areas which unlock after upgrades. For a title with its plot established within the first few minutes, there’s not much suspense to build after the fact.

So, why should you play it?

  • Unbelievable pixel visuals that will stun even weathered fans of the aesthetic.
  • A novel concept that a lot of people haven’t experienced.
  • Great for fans of experimentation and a stress-free game.

But why shouldn’t you play it?

  • Inevitability of waiting around to progress.
  • Repetitive nature.
  • Likelihood of making the same mistakes in creation with no guidance.

A press copy of World for Two was provided courtesy of the publisher.


New Trailer Highlights Characters, Gameplay Alongside PC Version Announcement

SQUARE ENIX® has announced that the action role-playing game NEO: The World Ends with You will release on July 27, 2021 for the PlayStation®4 computer entertainment system and Nintendo Switch™ system and confirmed a PC version of the game will be available on the Epic Games Store this winter (ANZ).

Some familiar faces appear alongside the new cast of NEO: The World Ends With You.

The long-awaited follow-up to the RPG classic The World Ends with You follows protagonist, Rindo, as he explores the heart of Tokyo to uncover the mysteries behind the sinister “Reapers’ Game,” a life-or-death battle for survival in which he has been forced to take part. A new trailer, that debuted today, offers an introduction to a new cast of characters, a vibrant and fashionable equipment system, the game’s hyper-stylish action battle system, and much more. The trailer is available on YouTube:

A screenshot of a video game

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The pin-badge system is back again, and as stylish as ever.

NEO: The World Ends with You combines a striking, anime-style Shibuya with fast-paced gameplay, an amped-up soundtrack from composer Takeharu Ishimoto (THRILL Inc.), and an intriguing story to create an unforgettable experience. Players can explore and enjoy the sights, sounds, and culture of this bustling city, fight monsters alongside their allies in flashy battles, and complete missions as they learn more about the “Reapers’ Game” and fight to change the fate they’ve been handed.

The iconic Shibuya scramble crossing. Just with a lot less people.

You can find out more about Neo: The World Ends With You, which launches on July 27th 2021, via the official website:

Scott Pilgrim vs The World: The Game – Complete Edition Review (PC)

A pilgrimage back to an iconic modern beat ’em up.

The year is 2010. A simpler time.

Books are overrated and don’t have enough pictures, so you’re flipping through a graphic novel:
…it’s Scott Pilgrim.
You’re at the cinema, purchasing overpriced popcorn to eat during a new movie starring an awkward Michael Cera:
…it’s Scott Pilgrim.
You get home and turn on your Xbox 360 and log onto Xbox Live, and what’s on the home screen?
…it’s Scott Pilgrim.

It was the series of graphic novels that for a brief moment in time seemed to spawn a phenomenon, and then after a year or so in the limelight almost vanished completely. The series is less about teenager Scott Pilgrim and more about his struggles against his newfound love’s Seven Evil Exes, who he must defeat in order to date her. It’s a quirky plot packed full of silly humour and pop-culture references, and became popular enough not only to justify a movie, but a tie-in videogame, and now 10 years later an enhanced version of that same game! But is it worth revisiting?

One ex to rule them all.

If you’ve played the original game, you’ll know exactly what to expect from Complete Edition, as not much has changed. It’s a port of the original game with all added DLC, along with some minor additions and quality-of-life changes, available on PS4/Xbox One/Nintendo Switch/PC and… Google Stadia (I feel dirty typing that). For those that haven’t played it, it’s a retro-style beat ’em with simple controls, gorgeous pixel art, and a banger of a soundtrack. But is it worth playing considering it’s pretty much the same game?


In typical beat ’em up style, the gameplay is very simple: choose from a roster of characters from the series, fight swarms of enemies through seven distinct levels, and defeat one of the evil exes at the end of each level. It’s a game that’s easy to pick up and play, either through single player, local co-op, or now in Complete Edition through online co-op (which is how I played majority of the game). There’s not really much that stands out about its gameplay – characters have slightly different play styles, can be levelled up to unlock new attacks and abilities, and by spending in-game currency you can purchase food and other items to improve the characters’ stats.

Can’t put your feet up on the train seats, but fighting is perfectly fine.

Combat initially can be quite a challenge (especially if you’re a rookie to the genre like myself), as enemies easily stun-lock and swarm you without giving you a chance to fight back. Bosses are the same, but follow more of a pattern that allows you to predict and dodge their attacks. Thankfully over the course of the game you’ll have access to shops, weapons and abilities that allow you to dispatch enemies more efficiently, but it took me the majority of the game before I truly had a hang of the combat. If you have the option, I’d recommend playing the game with a friend. Not only is it significantly more fun and less gruelling than single player mode, but you also have the ability to revive allies on screen by mashing a button over their lifeless corpse.

Oh, and on the topic of lifeless corpses, at the end of every level you’re rewarded with a scene of Scott and Ramona making out (much to the disgust of their friends). And sometimes on the top of a pile of lifeless corpses is just the most romantic place.

Gross. The kissing, not the corpses.

Visuals and Style

Its style is hands down the best aspect of the game. The pixel art is vibrant and detailed, with heavy character outlines and intricate backgrounds. In reflecting the style of art from the graphic novels, the game achieves an eye-catching visual aesthetic that works incredibly well and makes the characters, enemies, and environments all stand out against each other. Although sometimes the screen can become quite busy, you’ll rarely lose track of your character thanks to this design.

Each level also has a distinct design themed around the evil ex and their hideout, with matching enemies many of which have very amusing outfits and attacks. You’ll fight through the snowy streets of downtown Toronto, defend against katana-wielding ninjas in a flaming teppanyaki restaurant, and of course fight a giant robot boss on top of a skyscraper. Many times throughout the game I found myself stopping to admire the designs of not only the levels, but some of the animations which are incredibly detailed and impressive (see below).

There are also many visual homages to other series/games, and plenty of pop culture references. For example in one of the later stages a boss battle starts with a Guitar Hero sequence. You can also purchase an Energy Tank to restore your health, and the logo looks like it’s directly ripped from Mega Man. The overworld too is a nice touch, as its retro design is clearly a throwback to the SNES classic, Super Mario World.

The overworld, or should I say, Super Mario Overworld.

Audio and Soundtrack

There’s no way I could write this review without mentioning the killer soundtrack that features in the Scott Pilgrim game. As you fight through the game’s levels and boss battles you’ll notice an intense, fast-paced blend of chiptunes and pop/rock with heaps of catchy licks. That’s thanks to New York-based chiptune rock band: Anamanaguchi. Like other bands in the Nintendcore genre of music (yep, that’s a thing) they use hardware like a Gameboy and NES to play alongside guitar, bass and drums. It’s a sound that seems to fit perfectly in the setting of the Scott Pilgrim game, and a creative way to modernise chiptunes.

To celebrate the launch of Complete Edition, the band even played the entire soundtrack live!
You can find it here: Anamanaguchi – Scott Pilgrim vs the World: The Game Soundtrack

What else?

In addition to the main gameplay which can be completed by yourself or with a friend, there are four other game modes. First is a boss rush mode in which you face off against every single boss in a row to challenge yourself – I found this was an easy way to revisit some of the cool moments from each boss. There are also three minigames that were introduced as part of the original game’s DLC:

Survival Horror – an endless fight against constantly-spawning zombie enemies.
Battle Royale – no, it’s not 1 v 100. It’s basically PvP and has you fighting against each other in a small arena.
Dodgeball – no weapons this time, your only attack is throwing a small ball at your opponents. Just like real life.

The DLC characters, Knives and Wallace, from the original game are also made available from the start, and there’s an added secret character that unlocks once you beat the game with the four main characters. Though unless you’re a completionist I probably wouldn’t bother with this.

So why should I play it?

  • You haven’t played the original game.
  • Cool pixel art always catches your eye.
  • You’re wanting a simple game to play with friends.
  • Chiptunes and game soundtracks are your jam.

But why shouldn’t I play it?

  • There’s nobody else for you to play the game with. 😦
  • You’ve already played the original game to completion.
  • Lengthy games are more your thing, as this can be finished in a couple hours.
  • You don’t want to download the Ubisoft PC client (if playing on PC).

A download code was provided for the purpose of this review, which was played on PC.