Nintendo Indie World Showcase Summary – 14.4.21

Road 96, OXENFREE II: Lost Signals and OlliOlli World among the highlights of the Indie World Showcase

Autumn is in the air, and the latest indie adventures on Nintendo Switch are here with the cool change. During the latest Indie World video presentation, Nintendo detailed 21 games from independent developers that are coming to Nintendo Switch – with three having launched today.

Indie games featured in the showcase include Road 96, a procedural story-driven game from DigixArt that will change depending on the choices you make; OXENFREE II: Lost Signals, a direct sequel to the original acclaimed supernatural game from Night School Studio; OlliOlli World, Roll7’s new skateboarding action game in the totally gnarly OlliOlli franchise, Teenage Mutant Ninja Turtles: Shredder’s Revenge, a side scrolling beat ’em up invoking the Turtles’ legendary 1987 design; and The Longing, an experimental real-time adventure from Studio Seufz that launched today for Nintendo Switch.

Additionally, an Indie World sale is starting today in Nintendo eShop, offering discounts on select indie games for Nintendo Switch from now until 25th April.

To view the Indie World video in its entirety, visit Indie World – 15/04/2021 (Nintendo Switch).

The highlights revealed in the video include:

  • Road 96 from DigixArt: In a narrative-focused game with a mix of adventure, exploration and puzzle-solving, Road 96 tells a procedural story with thousands of potential paths to take. Meet characters from all walks of life and learn their intertwining stories. The decisions you make – both big and small – can drastically alter your experience. There are many roads. Which one will you take? Road 96 drives onto Nintendo Switch later this year.
  • OXENFREE II: Lost Signals from Night School Studio: Published by MWM Interactive, OXENFREE II: Lost Signals is a supernatural narrative adventure game about a researcher who stumbles upon ghostly happenings. Five years after the events of OXENFREE, Riley returns to her hometown of Camena to investigate mysterious radio frequency signals causing curious disturbances. OXENFREE II: Lost Signals comes to Nintendo Switch in 2021.
  • OlliOlliWorld from Roll7: The bold new entry in the OlliOlli series is here! In OlliOlli World, tear up the streets of Radland and search for the mystical skate gods in this slick action platformer. With super-tight controls and level design that flows with your combos, you’ll have a blast mastering tricks, meeting colourful characters and discovering the hidden secrets of this vivid and vibrant world. OlliOlli World launches for Nintendo Switch this summer.
  • Teenage Mutant Ninja Turtles: Shredder’s Revenge from Tribute Games: With a blend of retro and modern visuals, Teenage Mutant Ninja Turtles: Shredder’s Revenge finds the four favourite turtles kicking some serious shell in classic arcade-style beat-’em-up action. Up to four players can play locally* or online in this bodacious game developed by Tribute Games and published by Dotemu, who also published Streets of Rage 4 and Wonder Boy: The Dragon’s Trap. Teenage Mutant Ninja Turtles: Shredder’s Revenge launches for Nintendo Switch later this year.
  • The Longing from Studio Seufz: With a beautiful hand-drawn art style and an intriguing story, The Longing is unlike anything you have played before. The big twist: You don’t actually have to play to see how it ends. But that doesn’t mean you should just sit idly by. As main character Shade, you must wait 400 days for your king to awaken. While waiting, you can explore dark caves, complete time-based puzzles and collect items. Start your countdown clock now, as The Longing is out now on Nintendo Switch.
  • Annapurna Interactive: Two new games from Annapurna Interactive, the award-winning publishers of Florence and What Remains of Edith Finch, are coming to Nintendo Switch. These are just the latest artistic gems from the publisher’s already impressive library of games:
  • Hindsight from Annapurna Interactive: Hindsight from developer Joel McDonald is a poignant narrative game about an older woman reminiscing about her family. The objects from her past serve as portals into long-lost memories, revealing a decision that forever changed her life. Learn more when Hindsight launches for Nintendo Switch this year.
  • Last Stop from Annapurna Interactive: Last Stop from developer Variable State is a single-player third-person adventure set in modern-day London, where you play as three separate characters whose worlds collide in the midst of a supernatural crisis. What connects these three strangers? Where will fate lead them? Find out when Last Stop launches for Nintendo Switch in July.
  • Aerial_Knight’sNever Yield from Aerial_Knight: This is not your typical “runner” game! Run, jump, slide and dash through a futuristic Tokyo-styled Detroit to a head-bopping soundtrack as the protagonist Wally to save what’s left of the future. Aerial_Knight’s Never Yield slides onto Nintendo Switch on 19th May. A demo will be available to download now in Nintendo eShop.
  • FEZ from Polytron: Gomez is a 2D creature living in a 2D world. Or is he? When the existence of a mysterious third dimension is revealed to him, Gomez is sent out on a journey that will take him to the very end of time and space. Use your ability to navigate 3D structures from four distinct classic 2D perspectives. The critically acclaimed FEZ is available now on Nintendo Switch.
  • Aztech Forgotten Gods from Lienzo: If you’re looking for a grand adventure inspired by Aztec mythology, look no further than Aztech Forgotten Gods from Mexican studio Lienzo. Gain powerful arm upgrades, traverse different areas within an advanced Mesoamerican metropolis and encounter all sorts of characters to uncover ancient secrets. Aztech Forgotten Gods soars onto Nintendo Switch this spring.
  • There is No Game: Wrong Dimension from Draw Me A Pixel: Despite its title, this really is a game! There is No Game: Wrong Dimension is a point-and-click comedy adventure filled with riddles and puzzles. If you’re looking for something different and experimental that’s full of surprises, look no further. There is No Game: Wrong Dimension is out now on Nintendo Switch.
  • Cris Tales from Dreams Uncorporated and SYCK: Drawing inspiration from classic and modern JRPGs, Cris Tales incorporates time traveling into its storyline and combat with a variety of surprise effects, like making enemies younger and thus easier to defeat. While exploring this handcrafted, dark fairy-tale world, you’ll recruit a diverse cast of allies and discover new realms. Cris Tales lands on Nintendo Switch on 20th July.
  • GetsuFumaDen: Undying Moon from Konami Digital Entertainment and GuruGuru: Showcasing a stylized Japanese aesthetic, GetsuFumaDen: Undying Moon delivers a dynamic hack-and-slash roguelite experience, filled with perilous dungeons, fierce boss battles and intense, skill-based combat. GetsuFumaDen: Undying Moon launches for Nintendo Switch next year.
  • Beasts of Maravilla Island from Banana Bird Studios, LLC: In this 3D adventure game, take on the role of a young wildlife photographer who traverses Maravilla Island’s magical ecosystems to discover extraordinary creatures, learn their behaviours and, most importantly, photograph their majesty. Beasts of Maravilla Island launches for Nintendo Switch in June.
  • Skul: The Hero Slayer from SouthPAW Games: Take on an entire army to rescue your king in this 2D fast-action roguelite. And the best part? To progress in the game, you’ll need to swap abilities, which is done by swapping … heads. With 90 playable character variations, each with their own special abilities, you might think you’re out of your skull in real life. Skul: The Hero Slayer launches for Nintendo Switch this winter.
  • art of rally from Funselektor Labs Inc.: Will you master the art of rally? Drive iconic cars inspired by the golden era of rally racing on challenging stages through stylized environments set around the world. art of rally launches for Nintendo Switch this winter.
  • KeyWe from Stonewheat & Sons: KeyWe is a cute, cooperative postal puzzler starring two small kiwi birds working in a whimsical post office. They must jump, flap and butt-slam across an interactive landscape of levers, bells and buttons to get those messages delivered on time. KeyWe launches for Nintendo Switch in August.
  • ENDER LILIES: Quietus of the Knights from Adglobe: In this dark fantasy 2D action-RPG, encounter horrific enemies against whom a moment of inattention could be fatal. Overcome these hardships and seek the truth with the help of fallen knights. ENDER LILIES: Quietus of the Knights launches for Nintendo Switch on 22nd June.
  • Weaving Tides from Follow the Feathers: Call your Weaver and soar across a stunning woven landscape. Set out on a journey to explore ancient dungeons, solve puzzles, wrap up your foes and unravel the great mysteries of a long-forgotten past. Weaving Tides, a charming single-player adventure set in a world of magic and textile, launches for Nintendo Switch in May.
  • Labyrinth City: Pierre the Maze Detective from Darjeeling: Adapted from the children’s book series, Labyrinth City: Pierre the Maze Detective takes you across incredibly detailed mazes to retrieve a powerful artifact. On your quest, you will interact with more than 500 items or characters, find over 100 hidden objects and wander about in beautiful locations. Labyrinth City: Pierre the Maze Detective launches for Nintendo Switch this autumn.
  • The House of the Dead: Remake from MegaPixel Studio: The classic arcade rail-shooter is back with a new makeover and exciting gameplay changes. In this multiplayer game, you’ll suit up as a pair of government agents sent to investigate disappearances only to find hordes of undead monstrosities. The House of the Dead: Remake launches for Nintendo Switch later this year.

…and that’s a wrap!
Some really awesome titles announced – very excited to play these. Oxenfree is a personal favourite of mine and is one of the best games on the Switch, so I’m most looking forward to the sequel. What’s top of your list from this bunch of indies? Reach on on socials and let me know!

Nintendo 3DS 10th Anniversary Podcast

On February 26th 2011 in Japan, Nintendo launched its latest handheld gaming console featuring dual screens and glasses-free 3D: the Nintendo 3DS. Selling over 75 million units across six different models, and amassing a library of hundreds of games, the console was a massive success. Ten years later the console now sits in the shadow of the Nintendo Switch, but many of us have fond memories of playing our 3DS – in fact I started up a club at my university dedicated to it!

To celebrate the 10th birthday, WindyCornerTV has created a podcast episode and asked me to join, in which we discuss the different models of the console, our initial hype, some of its best games and the hidden gems and valuable games to be found in the library.

So what are some of your favourite memories of the 3DS?
Leave a comment below, on the YouTube video, or reach out to me on social media.

Hidden Handhelds: Nokia N-Gage

What if your games had phone on it?

The early 2000s were a thriving time for handheld videogames, with the rise and rise of the Gameboy and the upcoming Gameboy Advance, Nintendo had a monopoly on the market. Mobile phones were also becoming commonplace – being dominated by Finnish telecommunications company, Nokia. The Nokia 3310 and 3315 were massively popular at the time, selling over 100 million units. I bet most of you reading this article owned one at some point! Both these phones also included some simple games on the device, which would become staples of mobile gaming, most notably Snake II, a sequel to the original game which was included on previous Nokia devices.

Nokia 3315 3310 Snake
The hugely-popular Snake II, running on a Nokia 3310.

So you had games on your phone, and this was a massive success; truly one of the best features of Nokia devices. But what if you have phone on your game? Enter the Nokia N-Gage, the logical next step for the company: a handheld game system with telephone functionality, and one of the first ever “smartphone” devices on the market. Announced in 2002 and released the following year, this was to be the challenger and rival to the Gameboy Advance.

That didn’t turn out quite as well as intended… The N-Gage sold 3 million units compared to the Gameboy Advance’s 81 million. But respect to Nokia for entering the competition!

With a 2.1 inch colour display (with an odd 11:13 aspect ratio and 176 x 208 resolution), bluetooth and internet functionality, expandable memory, and even MP3 playback, this was a far more advanced handheld than the GBA which even had “advanced” in its very name! But being technically impressive was not enough to lure consumers into the smartphone gingerbread house.

50% phone. 50% game. 100% cool.

The design itself was undoubtedly ugly, with many consumers referring to its shape as a “taco phone”, with poor positioning of a speaker and microphone that made its use as a phone awkward and uncomfortable. And with a price point of $300USD, the N-Gage was sadly not a commercial success, and Nokia has since admitted the console was a failure, meeting only a third of their initial expectations. At one point they had even discussed putting N-Gage hardware inside of their new smartphone range, but this idea was short-lived and only available on certain devices.

Despite the poor performance on the market, in its limited time in production the N-Gage managed to secure some excellent exclusive titles for its library. Series like Sonic the Hedgehog, Rayman, Splinter Cell, Bomberman, even The Sims had original games and ports developed specifically for the N-Gage. Although the library consists of less than 100 individual games, most of them are impressive for the period!

Nokia NGage Console Games
A selection of N-Gage games, many of which came with detailed manuals.

So the N-Gage was a flop. There’s no denying that. But without its innovation and foray into the smartphone gaming market, would we have the modern smartphones that exist today? Nokia took a risk that did not pay off, but now almost everyone has a smartphone, and you know what’s on that smartphone? Games.

Thanks to my friend WindyCornerTV on YouTube for lending me his N-Gage and game collection for the photos.